/* SPDX-FileCopyrightText: 2019 Harald Sitter SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL */ #include "shape.h" #include "outline.h" Shape::Shape(XkbShapePtr shape_, XkbDescPtr xkb_, QObject *parent) : XkbObject(xkb_, parent) , shape(shape_) , bounds(QRect(shape->bounds.x1, shape->bounds.y1, shape->bounds.x2, shape->bounds.y2)) { // Awkward hack. We only ever render one outline because // otherwise we wouldn't know where to stick labels so they // don't overlap with any of the outlines. // Also when primary is not set the first outline is the primary // outline as per documentation, so effectively we unify behavior // here by always ensuring the primary outline is the first outline // and that will be the one that is rendered. if (shape->primary) { outlines.push_back(new Outline(shape->primary, xkb, this)); return; } for (int i = 0; i < shape->num_outlines; ++i) { outlines.push_back(new Outline(shape->outlines + i, xkb, this)); } }