/* SPDX-FileCopyrightText: 2009 Dmitry Suzdalev SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include namespace Ui { class EditActionDialog; } class ClipAction; class ActionDetailModel; class EditActionDialog : public QDialog { Q_OBJECT public: explicit EditActionDialog(QWidget *parent); ~EditActionDialog() override; /** * Sets the action this dialog will work with */ void setAction(ClipAction *act, int commandIdxToSelect = -1); private Q_SLOTS: void onAddCommand(); void onRemoveCommand(); void onSelectionChanged(); void slotAccepted(); // void onItemChanged( QTreeWidgetItem*, int ); private: /** * Updates dialog's widgets according to values * in m_action. * If commandIdxToSelect != -1 this command will be preselected */ void updateWidgets(int commandIdxToSelect); /** * Saves a values from widgets to action */ void saveAction(); private: Ui::EditActionDialog *m_ui; ClipAction *m_action; ActionDetailModel *m_model; };