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135 lines
5.6 KiB
C
135 lines
5.6 KiB
C
/*
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Copyright (c) 2012, Broadcom Europe Ltd
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the copyright holder nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define GL_GLEXT_PROTOTYPES /* we want the prototypes so the compiler will check that the signatures match */
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#include "interface/khronos/common/khrn_client_mangle.h"
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#include "interface/khronos/common/khrn_int_common.h"
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#include "interface/khronos/glxx/glxx_client.h"
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#include "interface/khronos/common/khrn_client_rpc.h"
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#ifdef RPC_DIRECT
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#include "interface/khronos/glxx/glxx_int_impl.h"
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#include "interface/khronos/glxx/gl11_int_impl.h"
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#endif
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#include "interface/khronos/include/GLES/gl.h"
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#include "interface/khronos/include/GLES/glext.h"
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extern GLboolean glxx_client_IsRenderbuffer(GLuint renderbuffer);
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extern void glxx_client_BindRenderbuffer(GLenum target, GLuint renderbuffer);
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extern void glxx_client_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
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extern void glxx_client_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
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extern void glxx_client_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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extern void glxx_client_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params);
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extern GLboolean glxx_client_IsFramebuffer(GLuint framebuffer);
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extern void glxx_client_BindFramebuffer(GLenum target, GLuint framebuffer);
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extern void glxx_client_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
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extern void glxx_client_GenFramebuffers(GLsizei n, GLuint *framebuffers);
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extern GLenum glxx_client_CheckFramebufferStatus(GLenum target);
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extern void glxx_client_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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extern void glxx_client_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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extern void glxx_client_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
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extern void glxx_client_GenerateMipmap(GLenum target);
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GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer)
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{
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return glxx_client_IsRenderbuffer(renderbuffer);
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}
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GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer)
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{
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glxx_client_BindRenderbuffer(target, renderbuffer);
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}
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GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers)
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{
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glxx_client_DeleteRenderbuffers(n, renderbuffers);
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}
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GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers)
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{
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glxx_client_GenRenderbuffers(n, renderbuffers);
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}
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GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
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{
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glxx_client_RenderbufferStorage(target, internalformat, width, height);
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}
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GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params)
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{
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glxx_client_GetRenderbufferParameteriv(target, pname, params);
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}
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GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer)
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{
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return glxx_client_IsFramebuffer(framebuffer);
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}
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GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer)
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{
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glxx_client_BindFramebuffer(target, framebuffer);
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}
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GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers)
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{
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glxx_client_DeleteFramebuffers(n, framebuffers);
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}
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GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers)
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{
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glxx_client_GenFramebuffers(n, framebuffers);
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}
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GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target)
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{
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return glxx_client_CheckFramebufferStatus(target);
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}
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GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
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{
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glxx_client_FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
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}
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GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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glxx_client_FramebufferTexture2D(target, attachment, textarget, texture, level);
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}
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GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params)
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{
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glxx_client_GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
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}
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GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target)
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{
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glxx_client_GenerateMipmap(target);
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}
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