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PeerGroup: Split some broadcast related code out into a separate class.

This is in anticipation of it getting larger and more complicated.
This commit is contained in:
Mike Hearn 2013-10-27 18:28:15 +01:00
parent 81d10b8c10
commit bd6a5f62d9
2 changed files with 148 additions and 98 deletions

View File

@ -1175,107 +1175,35 @@ public class PeerGroup extends AbstractIdleService implements TransactionBroadca
* bringup of the peer group you can lower it.</p>
*/
public ListenableFuture<Transaction> broadcastTransaction(final Transaction tx, final int minConnections) {
final SettableFuture<Transaction> future = SettableFuture.create();
log.info("Waiting for {} peers required for broadcast ...", minConnections);
ListenableFuture<PeerGroup> peerAvailabilityFuture = waitForPeers(minConnections);
peerAvailabilityFuture.addListener(new Runnable() {
public void run() {
// We now have enough connected peers to send the transaction.
// This can be called immediately if we already have enough. Otherwise it'll be called from a peer
// thread.
// Pick a peer to be the lucky recipient of our tx. This can race if the peer we pick dies immediately.
final Peer somePeer;
lock.lock();
try {
somePeer = peers.get(0);
} finally {
lock.unlock();
}
log.info("broadcastTransaction: Enough peers, adding {} to the memory pool and sending to {}",
tx.getHashAsString(), somePeer);
final Transaction pinnedTx = memoryPool.seen(tx, somePeer.getAddress());
// Prepare to send the transaction by adding a listener that'll be called when confidence changes.
// Only bother with this if we might actually hear back:
if (minConnections > 1) pinnedTx.getConfidence().addEventListener(new TransactionConfidence.Listener() {
public void onConfidenceChanged(Transaction tx, TransactionConfidence.Listener.ChangeReason reason) {
// The number of peers that announced this tx has gone up.
final TransactionConfidence conf = tx.getConfidence();
int numSeenPeers = conf.numBroadcastPeers();
boolean mined = tx.getAppearsInHashes() != null;
log.info("broadcastTransaction: {}: TX {} seen by {} peers{}", reason, pinnedTx.getHashAsString(),
numSeenPeers, mined ? " and mined" : "");
if (!(numSeenPeers >= minConnections || mined))
return;
// We've seen the min required number of peers announce the transaction, or it was included
// in a block. Normally we'd expect to see it fully propagate before it gets mined, but
// it can be that a block is solved very soon after broadcast, and it's also possible that
// due to version skew and changes in the relay rules our transaction is not going to
// fully propagate yet can get mined anyway.
//
// Note that we can't wait for the current number of connected peers right now because we
// could have added more peers after the broadcast took place, which means they won't
// have seen the transaction. In future when peers sync up their memory pools after they
// connect we could come back and change this.
//
// OK, now tell the wallet about the transaction. If the wallet created the transaction then
// it already knows and will ignore this. If it's a transaction we received from
// somebody else via a side channel and are now broadcasting, this will put it into the
// wallet now we know it's valid.
for (Wallet wallet : wallets) {
try {
// Assumption here is there are no dependencies of the created transaction.
//
// We may end up with two threads trying to do this in parallel - the wallet will
// ignore whichever one loses the race.
wallet.receivePending(pinnedTx, null);
} catch (Throwable t) {
future.setException(t); // RE-ENTRANCY POINT
return;
}
}
// We're done! It's important that the PeerGroup lock is not held (by this thread) at this
// point to avoid triggering inversions when the Future completes.
log.info("broadcastTransaction: {} complete", pinnedTx.getHashAsString());
tx.getConfidence().removeEventListener(this);
future.set(pinnedTx); // RE-ENTRANCY POINT
TransactionBroadcast broadcast = new TransactionBroadcast(this, tx);
broadcast.setMinConnections(minConnections);
// Send the TX to the wallet once we have a successful broadcast.
Futures.addCallback(broadcast.future(), new FutureCallback<Transaction>() {
@Override
public void onSuccess(Transaction transaction) {
// OK, now tell the wallet about the transaction. If the wallet created the transaction then
// it already knows and will ignore this. If it's a transaction we received from
// somebody else via a side channel and are now broadcasting, this will put it into the
// wallet now we know it's valid.
for (Wallet wallet : wallets) {
// Assumption here is there are no dependencies of the created transaction.
//
// We may end up with two threads trying to do this in parallel - the wallet will
// ignore whichever one loses the race.
try {
wallet.receivePending(transaction, null);
} catch (VerificationException e) {
throw new RuntimeException(e); // Cannot fail to verify a tx we created ourselves.
}
});
// Satoshis code sends an inv in this case and then lets the peer request the tx data. We just
// blast out the TX here for a couple of reasons. Firstly it's simpler: in the case where we have
// just a single connection we don't have to wait for getdata to be received and handled before
// completing the future in the code immediately below. Secondly, it's faster. The reason the
// Satoshi client sends an inv is privacy - it means you can't tell if the peer originated the
// transaction or not. However, we are not a fully validating node and this is advertised in
// our version message, as SPV nodes cannot relay it doesn't give away any additional information
// to skip the inv here - we wouldn't send invs anyway.
//
// TODO: The peer we picked might be dead by now. If we can't write the message, pick again and retry.
ChannelFuture sendComplete = somePeer.sendMessage(pinnedTx);
// If we've been limited to talk to only one peer, we can't wait to hear back because the
// remote peer won't tell us about transactions we just announced to it for obvious reasons.
// So we just have to assume we're done, at that point. This happens when we're not given
// any peer discovery source and the user just calls connectTo() once.
if (minConnections == 1) {
sendComplete.addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture ignored) throws Exception {
for (Wallet wallet : wallets) {
try {
// Assumption here is there are no dependencies of the created transaction.
wallet.receivePending(pinnedTx, null);
} catch (Throwable t) {
future.setException(t);
return;
}
}
future.set(pinnedTx);
}
});
}
}
}, Threading.SAME_THREAD);
return future;
@Override
public void onFailure(Throwable throwable) {
}
});
broadcast.broadcast();
return broadcast.future();
}
/**

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@ -0,0 +1,122 @@
/**
* Copyright 2013 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.bitcoin.core;
import com.google.bitcoin.utils.Threading;
import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.SettableFuture;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Represents a single transaction broadcast that we are performing. A broadcast occurs after a new transaction is created
* (typically by a {@link Wallet} and needs to be sent to the network. A broadcast can succeed or fail. A success is
* defined as seeing the transaction be announced by peers via inv messages, thus indicating their acceptance. A failure
* is defined as not reaching acceptance within a timeout period, or getting an explicit error message from peers
* indicating that the transaction was not acceptable (this isn't currently implemented in v0.8 of the network protocol
* but should be coming in 0.9).
*/
public class TransactionBroadcast {
private static final Logger log = LoggerFactory.getLogger(TransactionBroadcast.class);
private final SettableFuture<Transaction> future = SettableFuture.create();
private final PeerGroup peerGroup;
private final Transaction tx;
private int minConnections;
public TransactionBroadcast(PeerGroup peerGroup, Transaction tx) {
this.peerGroup = peerGroup;
this.tx = tx;
this.minConnections = Math.max(1, peerGroup.getMinBroadcastConnections());
}
public ListenableFuture<Transaction> future() {
return future;
}
public void setMinConnections(int minConnections) {
this.minConnections = minConnections;
}
public ListenableFuture<Transaction> broadcast() {
log.info("Waiting for {} peers required for broadcast ...", minConnections);
ListenableFuture<PeerGroup> peerAvailabilityFuture = peerGroup.waitForPeers(minConnections);
peerAvailabilityFuture.addListener(new Runnable() {
public void run() {
// We now have enough connected peers to send the transaction.
// This can be called immediately if we already have enough. Otherwise it'll be called from a peer
// thread.
// Pick a peer to be the lucky recipient of our tx. This can race if the peer we pick dies immediately.
final Peer somePeer = peerGroup.getDownloadPeer();
log.info("broadcastTransaction: Enough peers, adding {} to the memory pool and sending to {}",
tx.getHashAsString(), somePeer);
final Transaction pinnedTx = peerGroup.getMemoryPool().seen(tx, somePeer.getAddress());
// Prepare to send the transaction by adding a listener that'll be called when confidence changes.
// Only bother with this if we might actually hear back:
if (minConnections > 1) pinnedTx.getConfidence().addEventListener(new TransactionConfidence.Listener() {
public void onConfidenceChanged(Transaction tx, TransactionConfidence.Listener.ChangeReason reason) {
// The number of peers that announced this tx has gone up.
final TransactionConfidence conf = tx.getConfidence();
int numSeenPeers = conf.numBroadcastPeers();
boolean mined = tx.getAppearsInHashes() != null;
log.info("broadcastTransaction: {}: TX {} seen by {} peers{}", reason, pinnedTx.getHashAsString(),
numSeenPeers, mined ? " and mined" : "");
if (!(numSeenPeers >= minConnections || mined))
return;
// We've seen the min required number of peers announce the transaction, or it was included
// in a block. Normally we'd expect to see it fully propagate before it gets mined, but
// it can be that a block is solved very soon after broadcast, and it's also possible that
// due to version skew and changes in the relay rules our transaction is not going to
// fully propagate yet can get mined anyway.
//
// Note that we can't wait for the current number of connected peers right now because we
// could have added more peers after the broadcast took place, which means they won't
// have seen the transaction. In future when peers sync up their memory pools after they
// connect we could come back and change this.
//
// We're done! It's important that the PeerGroup lock is not held (by this thread) at this
// point to avoid triggering inversions when the Future completes.
log.info("broadcastTransaction: {} complete", pinnedTx.getHashAsString());
tx.getConfidence().removeEventListener(this);
future.set(pinnedTx); // RE-ENTRANCY POINT
}
});
// Satoshis code sends an inv in this case and then lets the peer request the tx data. We just
// blast out the TX here for a couple of reasons. Firstly it's simpler: in the case where we have
// just a single connection we don't have to wait for getdata to be received and handled before
// completing the future in the code immediately below. Secondly, it's faster. The reason the
// Satoshi client sends an inv is privacy - it means you can't tell if the peer originated the
// transaction or not. However, we are not a fully validating node and this is advertised in
// our version message, as SPV nodes cannot relay it doesn't give away any additional information
// to skip the inv here - we wouldn't send invs anyway.
//
// TODO: The peer we picked might be dead by now. If we can't write the message, pick again and retry.
somePeer.sendMessage(pinnedTx);
// If we've been limited to talk to only one peer, we can't wait to hear back because the
// remote peer won't tell us about transactions we just announced to it for obvious reasons.
// So we just have to assume we're done, at that point. This happens when we're not given
// any peer discovery source and the user just calls connectTo() once.
if (minConnections == 1) {
future.set(pinnedTx);
}
}
}, Threading.SAME_THREAD);
return future;
}
}