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MMR trees API (#118)
The main design goals of this mmr implementation were 1. Avoid database callbacks. As it is implemented, calling side must just smartly pre-load MMR nodes from the database (about log2(tree length) for append, twice as much for deletion). 2. Reuse as much code/logic between rust and c++ clients. 3. Close to zero memory consumption.
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@@ -28,6 +28,7 @@ libc = "0.2"
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pairing = { version = "0.15.0", path = "../pairing" }
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lazy_static = "1"
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rand_core = "0.5.1"
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zcash_mmr = { git = "https://github.com/nikvolf/zcash-mmr" }
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zcash_primitives = { version = "0.1.0", path = "../zcash_primitives" }
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zcash_proofs = { version = "0.1.0", path = "../zcash_proofs" }
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