forked from Qortal/Brooklyn
92 lines
2.9 KiB
ReStructuredText
92 lines
2.9 KiB
ReStructuredText
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Mesa 10.3.2 Release Notes / October 24, 2014
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============================================
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Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3
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release.
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Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz
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e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2
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427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ -
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GLX_INTEL_swap_event crashes driver when swapping window buffers
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- `Bug 81680 <https://bugs.freedesktop.org/show_bug.cgi?id=81680>`__ -
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[r600g] Firefox crashes with hardware acceleration turned on
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- `Bug 84140 <https://bugs.freedesktop.org/show_bug.cgi?id=84140>`__ -
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mplayer crashes playing some files using vdpau output
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- `Bug 84662 <https://bugs.freedesktop.org/show_bug.cgi?id=84662>`__ -
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Long pauses with Unreal demo Elemental on R9270X since : Always flush
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the HDP cache before submitting a CS to the GPU
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- `Bug 85267 <https://bugs.freedesktop.org/show_bug.cgi?id=85267>`__ -
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vlc crashes with vdpau (Radeon 3850HD) [r600]
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Changes
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-------
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Brian Paul (3):
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- mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
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- st/wgl: add WINAPI qualifiers on wgl function typedefs
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- glsl: fix several use-after-free bugs
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Daniel Manjarres (1):
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- glx: Fix glxUseXFont for glxWindow and glxPixmaps
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Dave Airlie (1):
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- mesa: fix GetTexImage for 1D array depth textures
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Emil Velikov (2):
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- docs: Add sha256 sums for the 10.3.1 release
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- Update VERSION to 10.3.2
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Ilia Mirkin (4):
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- gm107/ir: add dnz emission for fmul
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- gk110/ir: add dnz flag emission for fmul/fmad
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- nouveau: 3d textures are unsupported, limit 3d levels to 1
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- st/gbm: fix order of arguments passed to is_format_supported
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Kenneth Graunke (3):
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- i965: Add a BRW_MOCS_PTE #define.
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- i965: Use BDW_MOCS_PTE for renderbuffers.
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- i965: Fix register write checks.
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Marek Olšák (2):
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- st/mesa: use pipe_sampler_view_release for releasing sampler views
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- glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
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Michel Dänzer (4):
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- radeonsi: Clear sampler view flags when binding a buffer
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- r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
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- winsys/radeon: Use separate caching buffer manager for each set of
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flags
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- r600g: Drop references to destroyed blend state
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