forked from Qortal/Brooklyn
284 lines
9.4 KiB
ReStructuredText
284 lines
9.4 KiB
ReStructuredText
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Mesa 11.1.3 Release Notes / April 17, 2016
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==========================================
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Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2
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release.
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Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.1. OpenGL 4.1 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
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51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ -
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Illegal instruction \_mesa_x86_64_transform_points4_general
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- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
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World of Warcraft (on Wine) has UI corruption with nouveau
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- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ -
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[SKL]
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ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture
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fails
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- `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ -
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[HSW] Unreal Elemental demo - assertion error in
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copy_image_with_blitter
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- `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ -
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Geometry Shaders output wrong vertices on Sandy Bridge
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- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
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Clover doesn't build
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- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
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Crash in eglCreateImageKHR with huge texture size
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- `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ -
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Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
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- `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ -
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test_vec4_register_coalesce regression
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- `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ -
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Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
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- `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ -
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[llvmpipe] SIGFPE pthread_barrier_destroy.c:40
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- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
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[llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is
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enabled with pattern 0xffff
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- `Bug 94195 <https://bugs.freedesktop.org/show_bug.cgi?id=94195>`__ -
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[llvmpipe] Does not build with LLVM 3.7.x on Windows
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- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
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r600_blit.c:281: r600_decompress_depth_textures: Assertion
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\`tex->is_depth && !tex->is_flushing_texture' failed.
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- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
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Trine 3 misrender
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- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
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softpipe - access violation in img_filter_2d_nearest
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- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
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[Mesa AMD&swrast] Texture views attached as framebuffers return their
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viewed tecture's color encoding and render incorrectly
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- `Bug 94954 <https://bugs.freedesktop.org/show_bug.cgi?id=94954>`__ -
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test_vec4_copy_propagation fails in \`make check\`
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Changes
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-------
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Anuj Phogat (1):
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- i965: Fix assert conditions for src/dst x/y offsets
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Ben Widawsky (2):
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- i965: Make sure we blit a full compressed block
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- i965/skl: Add two missing device IDs
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Brian Paul (1):
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- mesa: fix incorrect viewport position when GL_CLIP_ORIGIN =
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GL_LOWER_LEFT
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Chris Forbes (1):
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- i965/blorp: Fix hiz ops on MSAA surfaces
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Christian König (1):
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- radeon/uvd: disable MPEG1
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Christian Schmidbauer (1):
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- st/nine: specify WINAPI only for i386 and amd64
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Daniel Czarnowski (3):
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- egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
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- egl_dri2: set correct error code if swapbuffers fails
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- egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)
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Dave Airlie (1):
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- mesa/fbobject: propogate Layered when reusing attachments.
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Derek Foreman (1):
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- egl/wayland: Try to use wl_surface.damage_buffer for
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SwapBuffersWithDamage
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Dongwon Kim (1):
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- egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
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Emil Velikov (10):
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- docs: add sha256 checksums for 11.1.2
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- get-pick-list.sh: Require explicit "11.1" for nominating stable
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patches
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- cherry-ignore: do not pick nv50/ir commit
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- automake: add nine to make distcheck
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- install-gallium-links: port changes from install-lib-links
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- automake: add more missing options for make distcheck
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- mesa; add get-extra-pick-list.sh script into bin/
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- egl/x11: check the return value of xcb_dri2_get_buffers_reply()
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- nvc/ir: remove duplicate variable declaration
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- Update version to 11.1.3
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Francisco Jerez (4):
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- i965: Reupload push and pull constants when we get new shader image
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unit state.
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- i965/fs: Add missing analysis invalidation in opt_sampler_eot().
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- i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
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- i965/vec4: Consider removal of no-op MOVs as progress during register
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coalesce.
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Ilia Mirkin (21):
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- nvc0/ir: fix converting between predicate and gpr
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- nvc0: add some missing PUSH_SPACE's
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- nvc0: avoid negatives in PUSH_SPACE argument
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- glsl: make sure builtins are initialized before getting the shader
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- glsl: return cloned signature, not the builtin one
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- nv50/ir: fix quadop emission in the presence of predication
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- st/mesa: fix up result_src.type when doing i2u/u2i conversions
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- meta/copy_image: use precomputed dst_internal_format to avoid
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segfault
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- st/mesa: force depth mode to GL_RED for sized depth/stencil formats
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- glx: update to updated version of EXT_create_context_es2_profile
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- nv50,nvc0: bump minimum texture buffer offset alignment
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- nvc0: reset TFB bufctx when we no longer hold a reference to the
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buffers
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- glsl: avoid stack smashing when there are too many attributes
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- nvc0: fix blit triangle size to fully cover FB's > 8192x8192
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- nv50: reset TFB bufctx when we no longer hold a reference to the
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buffers
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- nv50/ir: force-enable derivatives on TXD ops
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- st/mesa: only minify depth for 3d targets
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- nv50/ir: fix indirect texturing for non-array textures on nvc0
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- nvc0/ir: fix picking of coordinates from tex instruction for
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textureGrad
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- nvc0: disable primitive restart and index bias during blits
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- nv50/ir: we can't load local memory directly into an output
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Jason Ekstrand (1):
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- nir/lower_vec_to_movs: Better report channels handled by insert_mov
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Kenneth Graunke (3):
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- mesa: Make glGet queries initialize ctx->Debug when necessary.
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- mesa: Allow Get*() of several forgotten IsEnabled() pnames.
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- i965: Only magnify depth for 3D textures, not array textures.
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Koop Mast (1):
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- st/clover: Add libelf cflags to the build
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Marc-André Lureau (1):
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- virtio_gpu: Add virtio 1.0 PCI ID to driver map
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Marek Olšák (3):
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- radeonsi: fix Hyper-Z on Stoney
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- gallium/radeon: don't use temporary buffers for persistent mappings
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- radeonsi: fix Hyper-Z hangs on P2 configs
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Matt Turner (3):
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- i965/vec4: don't copy ATTR into 3src instructions with complex
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swizzles
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- i965/fs: Don't CSE negated multiplies with saturation.
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- i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
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Nanley Chery (2):
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- mesa/image: Make \_mesa_clip_readpixels() work with renderbuffers
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- mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
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Nicolai Hähnle (2):
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- r600g: clear compressed_depthtex/colortex_mask when binding buffer
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texture
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- st/mesa: use the texture view's format for render-to-texture
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Nishanth Peethambaran (2):
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- st/omx: Remove trailing spaces
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- st/omx/dec: Correct the timestamping
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Oded Gabbay (8):
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- gallium/radeon: Correctly translate colorswaps for big endian
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- llvmpipe: use vpkswss when dst is signed
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- gallium/radeon: return correct values for BE in
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r600_translate_colorswap
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- gallium/radeon: remove separate BE path in r600_translate_colorswap
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- gallium/r600: Don't let h/w do endian swap for colorformat
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- gallium/radeon: disable evergreen_do_fast_color_clear for BE
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- r600g: Do colorformat endian swap for PIPE_USAGE_STAGING
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- radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
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Olivier Pena (1):
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- scons: support for LLVM 3.7.
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Patrick Baggett (1):
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- mesa: Use SSE prefetch instructions rather than 3DNow instructions
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Rob Herring (10):
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- Android: remove dependence on .SECONDEXPANSION
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- Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
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- Android: add -Wno-date-time flag for clang
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- Android: remove headers from LOCAL_SRC_FILES
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- Android: clean-up and fix DRI module path handling
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- freedreno: drop unnecessary -Wno-packed-bitfield-compat
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- gallium/radeon: Add space between string literal and identifier
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- r600: Make enum alu_op_flags unsigned
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- virtio_gpu: Add PCI ID to driver map
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- Android: fix x86 gallium builds
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Roland Scheidegger (2):
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- softpipe: fix anisotropic filtering crash
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- draw: fix line stippling
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Samuel Pitoiset (1):
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- nvc0: make sure to delete samplers used by compute shaders
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Steinar H. Gunderson (1):
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- mesa: Fix locking of GLsync objects.
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Tamil velan (1):
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- radeon/uvd: increase max height to 4096 for VI and newer
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Thomas Hellstrom (2):
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- winsys/svga: Fix an uninitialized return value
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- winsys/svga: Increase the fence timeout
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Vinson Lee (1):
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- llvmpipe: Do not use barriers if not using threads.
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xavier (1):
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- r600/sb: Do not distribute neg in expr_handler::fold_assoc() when
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folding multiplications.
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