forked from Qortal/Brooklyn
148 lines
4.9 KiB
ReStructuredText
148 lines
4.9 KiB
ReStructuredText
Mesa 10.0.5 Release Notes / April 18, 2014
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==========================================
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Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4
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release.
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Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts not supported.
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MD5 checksums
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-------------
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::
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db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz
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e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2
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c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 58660 <https://bugs.freedesktop.org/show_bug.cgi?id=58660>`__ -
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CAYMAN broken with HyperZ on
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- `Bug 64471 <https://bugs.freedesktop.org/show_bug.cgi?id=64471>`__ -
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Radeon HD6570 lockup in Brütal Legend with HyperZ
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- `Bug 66352 <https://bugs.freedesktop.org/show_bug.cgi?id=66352>`__ -
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GPU lockup in L4D2 on TURKS with HyperZ
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- `Bug 68799 <https://bugs.freedesktop.org/show_bug.cgi?id=68799>`__ -
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[APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
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- `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
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compilation failure :#error "SSE4.1 instruction set not enabled"
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- `Bug 72685 <https://bugs.freedesktop.org/show_bug.cgi?id=72685>`__ -
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[radeonsi hyperz] Artifacts in Unigine Sanctuary
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- `Bug 73088 <https://bugs.freedesktop.org/show_bug.cgi?id=73088>`__ -
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[HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up
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system after several minutes of use
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- `Bug 74428 <https://bugs.freedesktop.org/show_bug.cgi?id=74428>`__ -
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hyperz causes gpu hang in Counter-strike: Source
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- `Bug 74803 <https://bugs.freedesktop.org/show_bug.cgi?id=74803>`__ -
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[r600g] HyperZ broken on RV630 (Cogs shadows are broken)
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- `Bug 74863 <https://bugs.freedesktop.org/show_bug.cgi?id=74863>`__ -
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[r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees
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corruption) bisected!
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- `Bug 74892 <https://bugs.freedesktop.org/show_bug.cgi?id=74892>`__ -
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HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha
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game
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- `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
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Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
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3.0 Manhattan
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- `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
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XCloseDisplay() takes one minute around nouveau_dri.so, freezing
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Firefox startup
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- `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
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gallium nouveau has no profile in vdpau and libva
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- `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
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[ivb/hsw] batch overwritten with garbage
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Changes
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-------
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The full set of changes can be viewed by using the following git
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command:
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::
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git log mesa-10.0.4..mesa-10.0.5
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Alex Deucher (1):
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- radeon: reverse DBG_NO_HYPERZ logic
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Brian Paul (9):
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- mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
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- mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
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- mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
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- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
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- st/mesa: add null pointer checking in query object functions
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- mesa: fix glMultiDrawArrays inside a display list
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- cso: fix sampler view count in cso_set_sampler_views()
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- svga: replace sampler assertion with conditional
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- svga: move LIST_INITHEAD(dirty_buffers) earlier in
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svga_context_create()
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Carl Worth (3):
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- docs: Add md5sums for the 10.0.4 release.
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- Ignore patches which don't apply.
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- Update version to 10.0.5
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Christian König (2):
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- st/mesa: recreate sampler view on context change v3
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- st/mesa: fix sampler view handling with shared textures v4
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Courtney Goeltzenleuchter (1):
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- mesa: add bounds checking to eliminate buffer overrun
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Emil Velikov (2):
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- mesa: return v.value_int64 when the requested type is TYPE_INT64
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- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
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Eric Anholt (1):
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- i965: Fix buffer overruns in MSAA MCS buffer clearing.
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Ilia Mirkin (6):
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- nouveau: fix fence waiting logic in screen destroy
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- nv50: adjust blit_3d handling of ms output textures
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- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
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- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
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- nouveau: there may not have been a texture if the fbo was incomplete
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- nouveau: fix firmware check on nvd7/nvd9
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Johannes Nixdorf (1):
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- configure.ac: fix the detection of expat with pkg-config
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Jonathan Gray (1):
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- gallium: add endian detection for OpenBSD
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José Fonseca (1):
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- draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
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Matt Turner (1):
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- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
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Paul Berry (1):
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- i965/gen7: Prefer vertical alignment of 4 when possible.
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