forked from Qortal/Brooklyn
158 lines
8.1 KiB
C++
158 lines
8.1 KiB
C++
/*
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SPDX-FileCopyrightText: 2019 Harald Sitter <sitter@kde.org>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#ifndef DOODAD_H
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#define DOODAD_H
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#include <QColor>
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#include "xkbobject.h"
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class Shape;
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class Doodad : public XkbObject
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{
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Q_OBJECT
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#define D_P(type, name) \
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private: \
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Q_PROPERTY(type name READ auto_prop_##name CONSTANT) \
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public: \
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type auto_prop_##name() const \
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{ \
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return doodad->any.name; \
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}
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D_P(unsigned char, priority)
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static Doodad *factorize(XkbDoodadPtr doodad, XkbDescPtr xkb, QObject *parent);
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XkbDoodadPtr doodad = nullptr;
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protected:
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Doodad(XkbDoodadPtr doodad_, XkbDescPtr xkb_, QObject *parent = nullptr);
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};
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class ShapeDoodad : public Doodad
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{
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Q_OBJECT
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#define SD_P(type, name) \
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private: \
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Q_PROPERTY(type name READ auto_prop_##name CONSTANT) \
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public: \
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type auto_prop_##name() const \
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{ \
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return doodad->shape.name; \
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}
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SD_P(short, top)
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SD_P(short, left)
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SD_P(short, angle)
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Q_PROPERTY(Shape *shape MEMBER shape CONSTANT)
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Q_PROPERTY(QColor color MEMBER color CONSTANT)
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// Whether this shape is an outline only. If it is not it's solid/filled.
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Q_PROPERTY(bool outlineOnly MEMBER outlineOnly CONSTANT)
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public:
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ShapeDoodad(XkbDoodadPtr doodad_, XkbDescPtr xkb_, QObject *parent = nullptr);
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Shape *shape = nullptr;
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QColor color;
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bool outlineOnly = false;
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};
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class TextDoodad : public Doodad
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{
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Q_OBJECT
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#define TD_P(type, name) \
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private: \
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Q_PROPERTY(type name READ auto_prop_##name CONSTANT) \
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public: \
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type auto_prop_##name() const \
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{ \
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return doodad->text.name; \
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}
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TD_P(short, top)
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TD_P(short, left)
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TD_P(short, angle)
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TD_P(short, width)
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TD_P(short, height)
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TD_P(QString, text)
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TD_P(QString, font)
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public:
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TextDoodad(XkbDoodadPtr doodad_, XkbDescPtr xkb_, QObject *parent = nullptr);
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Shape *shape = nullptr;
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};
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// NB: This is technically kind of like a shape doodad, but in reality
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// only top/left/angle are actually equal across doodad.indicator. and doodad.shape.
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// As such there is no benefit in modelling the classes like there is inheritance
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// because there really isn't. The actual shape definition is abstracted by
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// Shape objects in either case.
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// On the GUI side this can still be rendered like a shape, since it has a Shape*,
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// it's just not specifically a shape doodad.
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class IndicatorDoodad : public Doodad
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{
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Q_OBJECT
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#define ID_P(type, name) \
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private: \
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Q_PROPERTY(type name READ auto_prop_##name CONSTANT) \
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public: \
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type auto_prop_##name() const \
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{ \
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return doodad->indicator.name; \
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}
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ID_P(short, top)
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ID_P(short, left)
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ID_P(short, angle)
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Q_PROPERTY(Shape *shape MEMBER shape CONSTANT)
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Q_PROPERTY(bool on MEMBER on NOTIFY onChanged)
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public:
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IndicatorDoodad(XkbDoodadPtr doodad_, XkbDescPtr xkb_, QObject *parent = nullptr);
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Shape *shape = nullptr;
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bool on = false;
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Q_SIGNALS:
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void onChanged();
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private Q_SLOTS:
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void refreshState();
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};
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class LogoDoodad : public ShapeDoodad
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{
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Q_OBJECT
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#define LD_P(type, name) \
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private: \
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Q_PROPERTY(type name READ auto_prop_##name CONSTANT) \
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public: \
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type auto_prop_##name() const \
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{ \
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return doodad->logo.name; \
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}
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LD_P(short, top)
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LD_P(short, left)
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LD_P(short, angle)
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LD_P(QString, logo_name)
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public:
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LogoDoodad(XkbDoodadPtr doodad_, XkbDescPtr xkb_, QObject *parent = nullptr);
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Shape *shape = nullptr;
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};
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#endif // DOODAD_H
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