Reference counting for rewards, plus unit tests for cumulative rewards.
This commit is contained in:
404
contracts/staking/test/cumulative_reward_tracking_test.ts
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404
contracts/staking/test/cumulative_reward_tracking_test.ts
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@@ -0,0 +1,404 @@
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import { ERC20Wrapper } from '@0x/contracts-asset-proxy';
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import { blockchainTests, describe } from '@0x/contracts-test-utils';
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import * as _ from 'lodash';
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import { artifacts } from '../src';
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import { deployAndConfigureContractsAsync, StakingApiWrapper } from './utils/api_wrapper';
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import { CumulativeRewardTrackingSimulation, TestAction } from './utils/cumulative_reward_tracking_simulation';
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// tslint:disable:no-unnecessary-type-assertion
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// tslint:disable:max-file-line-count
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blockchainTests.resets('Cumulative Reward Tracking', env => {
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// tokens & addresses
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let accounts: string[];
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let owner: string;
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// wrappers
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let stakingApiWrapper: StakingApiWrapper;
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let simulation: CumulativeRewardTrackingSimulation;
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// let testWrapper: TestRewardBalancesContract;
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let erc20Wrapper: ERC20Wrapper;
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// tests
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before(async () => {
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// create accounts
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accounts = await env.getAccountAddressesAsync();
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owner = accounts[0];
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const actors = accounts.slice(1);
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// set up ERC20Wrapper
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erc20Wrapper = new ERC20Wrapper(env.provider, accounts, owner);
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// deploy staking contracts
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stakingApiWrapper = await deployAndConfigureContractsAsync(env, owner, erc20Wrapper, artifacts.TestStaking);
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simulation = new CumulativeRewardTrackingSimulation(stakingApiWrapper, actors);
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await simulation.deployAndConfigureTestContractsAsync(env);
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});
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describe('Tracking Cumulative Rewards (CR)', () => {
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it('should set CR and Most Recent CR when a pool is created', async () => {
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await simulation.runTestAsync(
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[],
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[TestAction.CreatePool],
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[{ event: 'SetCumulativeReward', epoch: 0 }, { event: 'SetMostRecentCumulativeReward', epoch: 0 }],
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);
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});
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it('should not set CR or Most Recent CR when values already exist for the current epoch', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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],
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[
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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],
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[],
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);
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});
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it('should not set CR or Most Recent CR when user re-delegates and values already exist for the current epoch', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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],
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[
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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],
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[],
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);
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});
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it('should not set CR or Most Recent CR when user undelegagtes and values already exist for the current epoch', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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],
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[
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TestAction.Undelegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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],
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[],
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);
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});
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it('should (i) set CR and Most Recent CR when delegating, and (ii) unset previous Most Recent CR if there are no dependencies', async () => {
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// since there was no delegation in epoch 0 there is no longer a dependency on the CR for epoch 0
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await simulation.runTestAsync(
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[TestAction.CreatePool, TestAction.Finalize],
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[TestAction.Delegate],
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[
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{ event: 'SetCumulativeReward', epoch: 1 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 1 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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],
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);
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});
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it('should (i) set CR and Most Recent CR when delegating, and (ii) NOT unset previous Most Recent CR if there are dependencies', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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TestAction.Finalize, // moves to epoch 1
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],
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[
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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],
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[{ event: 'SetCumulativeReward', epoch: 1 }, { event: 'SetMostRecentCumulativeReward', epoch: 1 }],
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);
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});
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it('should not unset the current Most Recent CR, even if there are no dependencies', async () => {
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// note - we never unset the current Most Recent CR; only ever a previous value - given there are no depencies from delegators.
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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],
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[
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TestAction.Undelegate, // does nothing. This delegator no longer has dependency, but the most recent CR is 1 so we don't remove.
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],
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[],
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);
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});
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it('should set CR and update Most Recent CR when delegating more stake', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[{ event: 'SetCumulativeReward', epoch: 2 }, { event: 'SetMostRecentCumulativeReward', epoch: 2 }],
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);
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});
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it('should set CR and update Most Recent CR when undelegating', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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],
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[
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TestAction.Undelegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[{ event: 'SetCumulativeReward', epoch: 2 }, { event: 'SetMostRecentCumulativeReward', epoch: 2 }],
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);
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});
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it('should set CR and update Most Recent CR when undelegating, plus remove the CR that is no longer depends on.', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate,
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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],
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[
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TestAction.Undelegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 2 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 2 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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],
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);
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});
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it('should set CR and update Most Recent CR when redelegating, plus remove the CR that is no longer depends on.', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 2 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 2 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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],
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);
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});
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it('should set CR and Most Recent CR when a reward is earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR, as there is alread a CR set for this epoch.
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TestAction.Finalize, // moves to epoch 1
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TestAction.PayProtocolFee,
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],
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[
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TestAction.Finalize, // adds a CR for epoch 1, plus updates most recent CR
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],
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[{ event: 'SetCumulativeReward', epoch: 1 }, { event: 'SetMostRecentCumulativeReward', epoch: 1 }],
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);
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});
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it('should set/unset CR and update Most Recent CR when redelegating, the epoch following a reward was earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 2; moves to epoch 3
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when redelegating, the epoch following a reward was earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 2; moves to epoch 3
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],
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[
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TestAction.Undelegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when redelegating, one full epoch after a reward was earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 2; moves to epoch 3
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TestAction.Finalize, // moves to epoch 4
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 2 },
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{ event: 'SetCumulativeReward', epoch: 4 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 4 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when redelegating, one full epoch after a reward was earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 2; moves to epoch 3
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],
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[
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TestAction.Undelegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when delegating for the first time in an epoch with no CR', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 0; moves to epoch 1
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 1 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 1 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when delegating for the first time in an epoch with no CR, after an epoch where a reward was earned', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // creates new CR for epoch 0; moves to epoch 1
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 1 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 1 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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],
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);
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});
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it('should set CR and update Most Recent CR when delegating in two subsequent epochs', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1.
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TestAction.Finalize, // moves to epoch 1
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[{ event: 'SetCumulativeReward', epoch: 2 }, { event: 'SetMostRecentCumulativeReward', epoch: 2 }],
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);
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});
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it('should set/unset CR and update Most Recent CR when delegating in two subsequent epochs, when there is an old CR to clear', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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TestAction.Finalize, // moves to epoch 2
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TestAction.Finalize, // moves to epoch 3
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TestAction.Delegate, // copies CR from epoch 1 to epoch 3. Sets most recent CR to epoch 3.
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TestAction.Finalize, // moves to epoch 4
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 3. Sets most recent CR to epoch 3.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 4 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 4 },
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{ event: 'UnsetCumulativeReward', epoch: 2 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR re-delegating after one full epoch', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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TestAction.Finalize, // moves to epoch 2
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TestAction.Finalize, // moves to epoch 3
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],
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[
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TestAction.Delegate, // copies CR from epoch 1 to epoch 3. Sets most recent CR to epoch 3.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 2 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 2 },
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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it('should set/unset CR and update Most Recent CR when redelegating after receiving a reward', async () => {
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await simulation.runTestAsync(
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[
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TestAction.CreatePool, // creates CR in epoch 0
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TestAction.Delegate, // does nothing wrt CR
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TestAction.Finalize, // moves to epoch 1
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TestAction.Delegate, // copies CR from epoch 0 to epoch 1. Sets most recent CR to epoch 1.
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TestAction.Finalize, // moves to epoch 2
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TestAction.PayProtocolFee, // this means a CR will be available upon finalization
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TestAction.Finalize, // creates new CR for epoch 2; moves to epoch 3
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],
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[
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TestAction.Undelegate, // copies CR from epoch 1 to epoch 2. Sets most recent CR to epoch 2.
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],
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[
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{ event: 'SetCumulativeReward', epoch: 3 },
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{ event: 'SetMostRecentCumulativeReward', epoch: 3 },
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{ event: 'UnsetCumulativeReward', epoch: 0 },
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{ event: 'UnsetCumulativeReward', epoch: 1 },
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],
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);
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});
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});
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});
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// tslint:enable:no-unnecessary-type-assertion
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Reference in New Issue
Block a user