Merge pull request #258 from QuickMythril/fix-time-to-level

Fix "Next Level" calculations
This commit is contained in:
AlphaX-Projects
2024-02-14 15:37:45 +01:00
committed by GitHub

View File

@@ -525,13 +525,21 @@ class MintingInfo extends LitElement {
}
_levelUpDays() {
let countDays = ((this._blocksNeed() - (this.addressInfo.blocksMinted + this.addressInfo.blocksMintedAdjustment)) / this._timeCalc()).toFixed(2)
let countString = (countDays).toString()
let nextBatch = 1000 - (this.nodeInfo.height % 1000)
let countBlocks = this._blocksNeed() - (this.addressInfo.blocksMinted + this.addressInfo.blocksMintedAdjustment)
countBlocks = +countBlocks + 1000
let countBlocksActual = countBlocks + nextBatch - (countBlocks % 1000)
let countDays = (countBlocksActual / this._timeCalc()).toFixed(2)
let countString = countDays.toString()
return "" + countString
}
_levelUpBlocks() {
let countBlocksString = (this._blocksNeed() - (this.addressInfo.blocksMinted + this.addressInfo.blocksMintedAdjustment)).toString()
let nextBatch = 1000 - (this.nodeInfo.height % 1000)
let countBlocks = this._blocksNeed() - (this.addressInfo.blocksMinted + this.addressInfo.blocksMintedAdjustment)
countBlocks = +countBlocks + 1000
let countBlocksActual = countBlocks + nextBatch - (countBlocks % 1000)
let countBlocksString = countBlocksActual.toString()
return "" + countBlocksString
}