Network.shutdown() called Peer.shutdown() on each Peer
while holding synchronization lock on this.connectedPeers.
This would cause a problem during Peer.shutdown() as some
other reachable code would also want synchronized access
to this.connectedPeers. Typical symptoms would be log
entries like:
2019-07-02 11:13:05 DEBUG Peer:512 - Message processor for peer 192.144.182.73:9889 failed to terminate
Eventually Network.shutdown() would exit, releasing synchronization
lock and awaking stuck Peer threads, which could then try to access
repository (now closed) causing further log spam.
Now it uses Network.getConnectedPeers to return duplicated
List<Peer>, minimizing lock time on this.connectedPeers.
Also made Peer main thread logging more informative when a IOException
occurs, as most situations are harmless EOF or connection reset by peer.
Refactored duplicate code into Transaction.setInitialApprovalStatus().
This is make sure transactions HAVE a group-approval status
in Synchronizer before Block.isValid is called.
This wasn't a problem for new, unconfirmed, individual transactions
arriving over the wire due to Transaction.importAsUnconfirmed()
doing the right thing.
Also added a groupApprovalTimestamp to BlockChain feature-triggers
to support legacy chains.
Tested by syncing mainnet from scratch.
lastHeight/blockSig/blockTimestamp, etc. moved from PeerData/repository
to Peer as it's transient so no need to store in repository.
Repository now keeps track of when/who added peer, e.g. API/INIT/another peer.
API calls DELETE /peers and DELETE /peers/known also disconnect peer
as well as deleting from repository.
Connection timestamp now reported by API call GET /peers
Some repository-updating code removed from Network/Controller as no
longer needed.
Removed obsolete Controller.hasShorterBlockchain predicate.
Previous version was prone to throwing exceptions during shutdown
sequence, especially in Peer/Network-related threads.
Shutdown now tries to wait for Peer/Network threads to cleanly exit.
API call POST /admin/forcesync now tries to grab blockchain lock,
with timeout, and then repeatedly sync with requested peer until
either fully synced or something unexpected happens.
BlockGenerator will now attempt to generate a new block if none of its
peers have a recent block either (in case of network stall). BlockGenerator
still needs a minimum number of peers before generating though.
Reduce BlockGenerator workload and use of blockchain lock if it
can't generate a block.
Reduce Synchronizer logging output.
Unify calculating timestamp threshold for 'recent' block into Controller.
Don't disconnect peers that fail to send a requested transaction,
as they may no longer have it. e.g. transaction might have expired
or become invalid.
For some other cases, e.g. we have transaction already, move on to
requesting the next transaction instead of giving up on the list.
NOTE: Downloaded update JARs are now expected to have been XORed with 0x5A!
This is to help prevent Windows Firewall from blocking update downloads
based on deep packet inspection.
Download read timeout reduced from 5s to 3s.
Download locations reordered so github entries are at the top as they have
better CDNs.
ApplyUpdate now assumes null response from GET /admin/stop means node
is not running.
ApplyUpdate now checks replacement JAR actually exists before attempting
to overwrite previous version.
ApplyUpdate now tries to use Windows EXE launcher in preference to raw
java command line. (This should improve Windows installer behaviour
in detecting running process and possibly firewall implications too).
Included unit test to cover change.
Modified test blockchain config "test-chain-v2.json" to add maxProxyRelationships.
Added comments to some proxy-related methods in AccountRepository class.
Added transaction [de]serialization test, along with corresponding random transaction generators.
Minor typo fix in Transaction.
Minor clarification in MessageTransactionTransformer.
Added debugging to Account.
Arbitrary transactions now [de]serialize data-type (raw/hash) for v4+ transactions.
Data type also stored in repository. Very small (<=255 byte) data payloads are also stored directly in HSQLDB.
Added ArbitraryDataManager which looks for hash-only data payloads and possibly requests raw data over network
depending on 'policy' (which currently is "fetch everything").
Added networking support for finding, and transferring, arbitrary data payloads.
Minor optimization to message ID generation in Peer.
Minor optimization in Serialization.serializeSizedString()
Bumped version
Controller no longer uses block height to determine whether to sync
but now uses peer's latest block's timestamp and signature.
Also BlockGenerator checks whether it's generating in isolation using
the same peer info (latest block timestamp and signature).
Added API call POST /admin/forcesync peer-address to help get wayward
nodes back on track.
Unified code around, and calling, Transaction.importAsUnconfirmed().
Tidied code around somelock.tryLock() to be more readable.
Controller (post-sync) now broadcasts new chaintip info if
our latest block's signature has changed, not simply the height.
Network.broadcast() only sends out via outbound peer if node has
more than one connection from the same peer. So Controller would
only update one of the peer records with chaintip info.
Controller now updates all connected peers with the ID when it
receives a HEIGHT or HEIGHT_V2 message.
Added node1 thru node7.mcfamily.io to default peers in Network.
Network ignores first "listen port" entry when receiving peers
list from an outbound-connection peer as it already knows
by virtue of having connected to it!
More network message debug logging (hopefully never to be seen).
[some old code left in, but commented out, for a while]
Controller now sets (volatile) requestSync flag when a peer sends new height info.
This allows much quicker response to new blocks which might hopefully improve synchronization
compared with the old periodic sync method.
"Unsolicited" network messages are now added to a BlockingQueue,
and a separate unsolicited message processing thread (one per peer)
deals with this messages in turn.
This allows "reply" network messages to propagate up to the
threads that are waiting for them, preventing deadlocks and
peer disconnections due to lost pings.
Controller tries to do as much new transaction processing
outside of the blockchain lock as possible, and only
broadcasts new transaction's signature if we successfully
import transaction to our unconfirmed pile.
Synchronizer.findSignaturesFromCommonBlock now returns null
to indicate some sort of connection issue (no cool-off)
and an empty list to indicate NO COMMON BLOCK.
That method also tries to work back to genesis block
instead of giving up too early if test block height
becomes negative.
Network.createConnection additionally filters out
candidates if their addresses resolve to the same
IP+port as an existing connection. So now it won't
connect to localhost:1234 if it has an existing
connection with 127.0.0.1:1234.
Network.broadcast only considers unique peers,
i.e. prefers outbound connection if a peer has
corresponding inbound connection.
Added Thread.currentThread().setName() where possible.
Notably: network messages passed up to Controller are now processed in their
own thread, as opposed to peer's thread.
So each message processor in Controller needs to thread-safe.
V2 network protocol asks for unconfirmed transactions, can send round lists
of transaction signatures and ask for individual transactions, to save
bandwidth/processing.